Ultraleap Leap Motion Controller
Ultraleap Leap Motion Controller
Ultraleap Leap Motion Controller
Ultraleap Leap Motion Controller
Ultraleap Leap Motion Controller

Ultraleap Leap Motion Controller

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Regular price $75.00 Sale

The Leap Motion Controller from Ultraleap is a hand tracking camera module that captures the movement of users’ hands and fingers. It can be attached to VR/AR headsets, integrated with interactive kiosks to enable touchless interaction, used for productivity applications with Windows computers, or in VTubing. 

Ultraleap’s world-leading hand tracking software is able to discern 27 distinct hand elements, including bones and joints, and track them even when they are obscured by other parts of the hand.  

An accessory component, the VR Developer Mount, allows for easy, reliable, and consistent attachment of the device to virtual reality headsets. Unity and Unreal plugins together with our TouchFree application for interactive kiosks, OpenXR API layer and MRTK integration enable easy integration into existing workflows. 

  1. Key Features:
  • Interaction zone: Depth of up to 60cm (24”) preferred, up to 80cm (31”) maximum; 140×120° typical field of view. 
  • Cameras: Stereo infrared operating at 120fps
  • Operating wavelength: 850nm. The Leap Motion Controller provides its own illumination via three infrared LEDs spaced on either side and between the cameras, baffled to prevent overlaps.
  • Size: 11.3 mm height x 80 mm length x 30 mm width
  • Power supply: 5V DC via USB connector (minimum 0.5A) 
  • Data connection: USB 2.0 (packaged with USB 2/3 hybrid cable, but can be used with any certified USB standard cables with the Hi-Speed USB 2.0 logo featured on the packaging).
  • Compliance: CE, FCC, CAN ICES-3, REACH, RoHS
  • Minimum system requirements: Windows® 7+; AMD Phenom™ II or Intel® Core™ i3/i5/i7 processor; 2 GB RAM; USB 2.0 port. VR headsets may come with their own system requirements. 
  • Software Development Kit: C-style API called LeapC and an official C# binding. (Older bindings for C++, C#, Java, JavaScript, Python, and Objective-C are available, but are no longer actively supported.)
  • TouchFree application: Detects a user’s hand in mid-air and converts it to an on-screen cursor, allowing touchscreen interfaces to be retrofitted with touchless gesture control.
  • Plugins and integrations: Unity, Unreal, OpenXR, MRTK